Pembuatan Aplikasi Informasi Kebakaran Berbasis Android
DOI:
https://doi.org/10.30865/resolusi.v3i5.804Keywords:
Build; Application; Quick Response; Fire; AndroidAbstract
The community is not educated about how to handle a fire when it occurs. This causes the fire problem to be difficult to overcome and causes the community to experience great losses. The purpose of this research is to make an Android-based “QR FIRE” Fire Response Application that can make it easier for the public to find out more about fires. The research method used is the System Development Life Cycle (SDLC) with stages covering system planning, system analysis, system design, program writing, and application testing. Application design is carried out using Unified Modeling Language (UML) diagrams, navigation structures, and application interface design. Making this application uses the Flutter framework with the Dart programming language. The QR FIRE rapid fire response application has been successfully created and can be used on Android devices. The application has succeeded in answering the objective of this research, which is to educate the public about how to respond quickly to fires. Application testing is carried out with two types of trials, namely the BlackBox trial, the device portability test. The results of the BlackBox trial state that all functions in the application function properly according to the expected output. Furthermore, the results of the device portability test state that the application has run optimally on every Android device with a certain specification range.
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